Friday, 27 March 2015

3D Maya low poly Trex:


I started out with the same box method that i used for the low poly boy, and extruded the edges in the same manner once i reached the neck.


Once i reached the tip of the tail, i created an edge loop around the base of the thigh, and began extruding the limbs out, before proceeding to map the UV's in the exact same way as the Maya boy.

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