Monday, 19 January 2015

Modelling the starship Enterprise


By splitting up the provided 3 view blueprint image, i constructed a reference box.


I began by modelling the fuselage, starting out with a basic cube, smoothing it out and manipulating the vertices until i had a basic shape, i then extruded the end face to create the step-like portion.


By repeating this stage for the struts supporting the engines and main deck disc, and using the curve tool to create nurbs for the rounded portions such as the radar dish, main decks, and caps for the engines, i continued to flesh out the model until i was happy.

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